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Campaign HQ    The Company of the Bright Star Campaign    Vampire

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tykeal
Here dragon, dragon, dragon!
Here dragon, dragon, dragon!


Joined: 19 Feb 2001
Posts: 2766
Location: Here... or is it there?

PostPosted: Fri Jun 21, 2002 7:02 am    Post subject: Reply with quote

You know... every time Mazrim says something about having another character his current one goes and dies...
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strattjw
Here dragon, dragon, dragon!
Here dragon, dragon, dragon!


Joined: 23 Feb 2001
Posts: 1260

PostPosted: Fri Jun 21, 2002 9:41 am    Post subject: Reply with quote

i'm not worried.

yeah. this is backup character number one: she's a fire elemental savant.

this is backup character number two: she's an air elemental savant.

triplets. Smile

-- jesse
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DMShoe
Here dragon, dragon, dragon!
Here dragon, dragon, dragon!


Joined: 23 Feb 2001
Posts: 2835
Location: The Head of the Game Table

PostPosted: Fri Jun 21, 2002 10:18 am    Post subject: Reply with quote

There was a player I once played with that had three characters in a row that were virtually identical. Right down to Monkey Grip and a Mercurial Greatsword. He was shooting for Ninja of the Broken Moon, but never quite got there.

-DMShoe
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Dez
Here dragon, dragon, dragon!
Here dragon, dragon, dragon!


Joined: 25 Feb 2001
Posts: 2487
Location: all places and none

PostPosted: Fri Jun 21, 2002 1:50 pm    Post subject: Reply with quote

Not being that player, but understanding the mentality...It is very frustrating when you have a character concept that you're very interested in developing/playing out, but for whatever reason, the character dies and cannot be raised. (Noting that generally, if the party isn't willing to raise your character, it may be a good idea to bring in a different attitude/outlook with the new character, even if statistically they're twins/triplets/etc...)

One of the problems I have is that a lot of my character concepts can't be realized until 12th+ level (or in some cases, 15 or 17+), so I go into the campaign with the foreknowledge that I will likely not actually see my character through to th. desired point (due to campaign ending earlier)...but I try to play the character without that bias...'cuz they don't know that I'm not going te be able to get them there...

My dwarven rogue/monk was one recent example of this. Sadly, that was no longer feasible after the second go-around, so I had to trot out a different concept character to work with...

--dez--
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